TexGen.exe - converted all remaining external pas scripts to native code.DynDOLOD.exe - export grass LOD billboard file for LODGen.DynDOLOD.exe - export binary terrain file for LODGen.DynDOLOD.exe - added ultra LOD as a GUI option.DynDOLOD.exe - converted all remaining external pas scripts to native code.DynDOLOD Resources SE - updated meshes and texture for better compatibility.DynDOLOD_Manual.html - updated explanations information for Enderal.Texconv.exe - updated to latest version. LODGen.exe - improved parsing of txt files.TexGen.exe - added rendered object LOD textures - most notably vanilla Whiterun and Dwemer Ruins, DynDOLOD Dawnguard castle and more.TexGen.exe - added environment/cubemap shader.TexGen.exe - properly ignore trees without models or deleted base records.DynDOLOD.exe - added/updated rules for better compatibility.DynDOLOD.exe - fixed not adding center cell data for first dynamic LOD activation.DynDOLOD.exe - add full- model-CRC32 matching for object/ dynamic LOD models for automatic support of "dumb" mesh replacer mods.DynDOLOD.exe - fixed accidentally generating tree LOD instead of object LOD for child world copies.TexGen.exe/DynDOLOD.exe - added Enderal SE support, uses its own config files in anticipation of Steam version.DynDOLOD Resources SE - updated meshes and textures for better compatibility.DynDOLOD Resources - updated meshes and textures for better compatibility.LODGen.exe - default threadsplit to number of physical cores.LODGen.exe - fixed grass LOD not being generated for grasses added by ESL flagged plugins.LODGen.exe - fixed a random grass LOD exception.LODGen.exe - fixed an issue with sometimes not combining crown and trunk when generating hybrids.TexGen.exe - added CreateMod INI setting to generate textures to include in a mod that won't prompt to uninstall old TexGen output.TexGen.exe - improved config file reading for records in ESL flagged plugins.TexGen.exe - do not try to render textures for DLC if DLC is missing.TexGen.exe - fixed wrong output path for rendered billboards found in data folder.TexGen.exe - added/updated rendered object LOD textures.DynDOLOD.exe - never list child worldspaces that use parent worldspace for LOD even if they have a lodsettings file.DynDOLOD.exe - improved detection of childworld copies.DynDOLOD.exe - fixed not updating reference rules internally.DynDOLOD.exe - fixed a case of wrongly setting LOD Levels to None.DynDOLOD.exe - fixed sometimes ignoring Reference Enable mesh rule setting.DynDOLOD.exe - fixed and improved mesh rules loading order.DynDOLOD.exe - improved worldspace bounds warning/error settings.DynDOLOD.exe - improved mini atlas export data.DynDOLOD.exe - automatically create on-demand non alpha texture of full texture if required.DynDOLOD.exe - automatically create on-demand stitched object LOD texture for replaced textures if required.DynDOLOD.exe - do not warn about missing textures if they are being replaced.DynDOLOD.exe - improved automatic texture replacements for stitched object LOD textures.TexGen.exe/DynDOLOD.exe - added game mode selection window if started without game mode command line argument.
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